Extraction

Extract with the haul

Call the EVAC at a green WAY OUT, board the truck, and type EXTRACT before the doors shut.

Extract with the haul

Call the EVAC at a green WAY OUT, board the truck, and type EXTRACT before the doors shut.

The leave sequence

Reaching a green marker does not extract you. You call a vehicle and confirm inside it.

  1. Press M and choose a green WAY OUT you can actually hold.
  2. Travel to the roadside post. NORTH GATE and THE FARM TRACK are named exits from recorded runs. Old Town Metro, the Helipad, and Rail Tunnel are additional names from a beginner video. A helicopter leave has also been shown.
  3. Press E, Call Extraction. The lamp turns red. One countdown ran about 72 seconds. Stay near the post.
  4. Board the EVAC when it stops.
  5. Hold E on Type Extract and confirm EXTRACT.
  6. A finished run can show YOU MADE IT OUT and name the exit. One run also granted +1 SKILL POINT.

The official warning is the timer: get inside before the doors shut. Do not open one more house after the lamp is red.

How to arrive

On foot is the quiet option. Crouch the last stretch if the meter is climbing.

A hotwired car crosses a long gap and reads about 81 dB in the recorded drive. Use it when the exit is far and the pack is already worth protecting. Park, get out with F, and call the truck. Do not bail from a moving car. That costs HP.

What success saves

Items on you when the doors shut go home and can be stored. Items already in the stash were never at risk. A failed call, a shut door, or a catch before you board drops the carried set.

If the beacon is pulling monsters, the choice is to be in the truck, not to win the street. Gunfire during the wait makes the hold louder.

After the screen

STORE ALL, then SELL. The SKILLS menu is a separate main-menu tab. The only confirmed skill reward in the gathered runs is that +1 point toast. Node names and builds are not documented here.

FAQ

Frequently Asked Questions

What do I lose if a monster catches me?

You lose what you carried on that run, including backpack loot, guns in slots 1 and 2, and throwables on G. The safe pocket keeps one stack that is not a weapon. Loot already stored in your base stash stays there.

Is HUSH: They can hear. (BETA) the same game as HUSH Zombie Extraction?

No. They can hear. (BETA) is the open-world sound-hunting game by theInstigators on Roblox place 133927229860262. HUSH Zombie Extraction is a different experience by Blue Code Studios. Loadouts, maps, and codes do not carry between them.

Are there working promo codes?

No shared promo code is listed. Bunker codes are a different system: a note or item you find during a run, used on a keypad or sold after you extract. Do not type another player's sequence.

How do I leave with the haul?

Open the paper map with M, go to a green WAY OUT, press E to call extraction, board the EVAC, and type EXTRACT at the cargo terminal before the doors shut. One recorded call lasted about 72 seconds after the post lamp turned red.

How do the monsters find me?

They hunt by sound. A loudness meter sits at the bottom left of the HUD. In one recorded run, crouching indoors read 33 dB, walking outside read 52 dB, and driving read 81 dB. Gunshots are louder than those movement readings.